- #COCOA JSON EDITOR WINDOWS HOW TO#
- #COCOA JSON EDITOR WINDOWS INSTALL#
- #COCOA JSON EDITOR WINDOWS MANUAL#
If you want to manage your website in a Git repository, you use a Composer-based installation.įork Pico’s Composer starter project using GitHub’s fork button. Using a Git repository for your website aids content creation and deployment, including collaborative editing and version control. Git is a very powerful distributed version-control system - and it can be used to establish a nice workflow around your Pico website. ? I want to manage my website using a Git repository
#COCOA JSON EDITOR WINDOWS HOW TO#
That’s it! Open your favorite web browser and navigate to your brand new, stupidly simple, blazing fast, flat file CMS! Pico’s sample contents will explain how to create your own contents. Okay, here’s the catch: There’s no catch.
#COCOA JSON EDITOR WINDOWS INSTALL#
Heck, what does this even mean? Forget about it, Pico is different! Step 1ĭownload the latest Pico release and upload all files to the desired install directory of Pico within the httpdocs directory (e.g. ? I want to use a pre-bundled releaseĭo you know the feeling: You want to install a new website, so you upload all files of your favorite CMS and run the setup script - just to find out that you forgot about creating the SQL database first? Later the setup script tells you that the file permissions are wrong. What second step? There’s no second step. You can specify additional conditions with if statements.$ php composer.phar create-project picocms/pico-composer pico Note that by default the publishing scripts are run regardless of the build status.
email, Slack, Google Play, App Store Connect) for publishing but you can also publish elsewhere with custom scripts (e.g. If it picks up files or folders with the same name, the top level file or folder name will be suffixed with _artifacts.zip.Ĭodemagic has a number of integrations (e.g. The pattern can match several files or folders.There are several things to keep in mind about patterns:
#COCOA JSON EDITOR WINDOWS MANUAL#
Environment: groups: # Define your environment variables groups here - keystore_credentials - app_store_credentials - manual_cert_credentials - firebase_credentials - other # Android code signing - Add the keystore_credentials group environment variables in Codemagic UI (either in Application/Team variables) # FCI_KEYSTORE # FCI_KEYSTORE_PASSWORD # FCI_KEY_PASSWORD # FCI_KEY_ALIAS # iOS automatic code signing - Add the app_store_credentials group environment variables in Codemagic UI (either in Application/Team variables) # APP_STORE_CONNECT_ISSUER_ID # APP_STORE_CONNECT_KEY_IDENTIFIER # APP_STORE_CONNECT_PRIVATE_KEY # CERTIFICATE_PRIVATE_KEY # iOS manual code signing - Add the manual_cert_credentials group environment variables in Codemagic UI (either in Application/Team variables) # FCI_CERTIFICATE # FCI_CERTIFICATE_PASSWORD # FCI_PROVISIONING_PROFILE # Firebase secrets - Add the firebase_credentials group environment variables in Codemagic UI (either in Application/Team variables # ANDROID_FIREBASE_SECRET # IOS_FIREBASE_SECRET # Add the other group environment variables in Codemagic UI (either in Application/Team variables # SSH_KEY_GITHUB # defining an ssh key used to download private dependencies # CREDENTIALS # publishing a package to pub.dev # APP_CENTER_TOKEN # publishing an application to App CenterĪrtifacts: - build/**/outputs/apk/**/*.apk # relative path for a project in root directory - subfolder_name/build/**/outputs/apk/**/*.apk # relative path for a project in subfolder - build/**/outputs/**/*.aab - build/**/outputs/**/mapping.txt - build/ios/ipa/*.ipa - build/macos/**/*.pkg - /tmp/xcodebuild_logs/*.log - flutter_drive.log